Archon::X3D::ApplicationLink Struct Reference

The "glue" that links 3-D Console applications into the scene graph. More...

#include <archon/x3d/server/network.H>

Inheritance diagram for Archon::X3D::ApplicationLink:

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List of all members.

Public Member Functions

const NodeTypegetType () const
 ApplicationLink (BackRef< ExecutionContext > c)

Static Public Member Functions

static Ref< NodeBaseinstantiate (BackRef< ExecutionContext > c)

Static Public Attributes

static const NodeTypetype = 0

Friends

void initializeNetworkComponent ()

Detailed Description

The "glue" that links 3-D Console applications into the scene graph.

Note:
This node type is not included in the X3D specification, since the specification lacks a concept similar to that of a 3-D Console application.

Definition at line 321 of file network.H.


Friends And Related Function Documentation

void initializeNetworkComponent  )  [friend]
 

Todo:
I think the AplicationLink node is defined in a way that allows defining them in X3D files.
If so, this should be prevented. Well, does it even need to be defined as a type here? And, could it not be moved to X3D::SAI?.

Definition at line 49 of file network.C.


The documentation for this struct was generated from the following files:
Generated on Sun Jul 30 23:00:50 2006 for Archon by  doxygen 1.4.4