interiorIntersect(const Line3 &ray, const Part *originPart, double &dist, const Part *&p) const =0 | Archon::Raytracer::Solid | [pure virtual] |
intersect(const Line3 &ray, const Object *originObject, const Part *originPart, double &dist, const Part **p=0) const =0 | Archon::Raytracer::Object | [pure virtual] |
~Object() | Archon::Raytracer::Object | [inline, virtual] |