00001 /* 00002 * This file is part of the "Archon" framework. 00003 * (http://files3d.sourceforge.net) 00004 * 00005 * Copyright © 2002 by Kristian Spangsege and Brian Kristiansen. 00006 * 00007 * Permission to use, copy, modify, and distribute this software and 00008 * its documentation under the terms of the GNU General Public License is 00009 * hereby granted. No representations are made about the suitability of 00010 * this software for any purpose. It is provided "as is" without express 00011 * or implied warranty. See the GNU General Public License 00012 * (http://www.gnu.org/copyleft/gpl.html) for more details. 00013 * 00014 * The characters in this file are ISO8859-1 encoded. 00015 * 00016 * The documentation in this file is in "Doxygen" style 00017 * (http://www.doxygen.org). 00018 */ 00019 00026 #include <archon/x3d/server/server.H> 00027 #include <archon/x3d/server/scene.H> 00028 00029 namespace Archon 00030 { 00031 namespace X3D 00032 { 00033 void SceneBase::refForwardDestroy() 00034 { 00035 rootGroup.reset(); 00036 } 00037 00038 Ref<Group> SceneBase::getRootGroup() const 00039 { 00040 { 00041 Mutex::Lock l(contextMutex); 00042 if(!isRealizedNoLock()) return rootGroup; 00043 } 00044 try 00045 { 00046 Mutex::Lock l(server->scenegraphMutex); 00047 return rootGroup; 00048 } 00049 catch(ForwardDestroyedException &) { return 0; } 00050 } 00051 00052 void SceneBase::setRootGroup(Ref<Group> g) 00053 { 00054 if(g) 00055 { 00056 if(g->context != this) 00057 ARCHON_THROW1(ArgumentException, 00058 "setRootGroup: Group has wrong context"); 00059 g->realize(); 00060 } 00061 00062 { 00063 Mutex::Lock l(contextMutex); 00064 if(!isRealizedNoLock()) 00065 { 00066 rootGroup = g; 00067 return; 00068 } 00069 } 00070 try 00071 { 00072 Mutex::Lock l(server->scenegraphMutex); 00073 rootGroup = g; 00074 } 00075 catch(ForwardDestroyedException &) {} 00076 } 00077 00078 SceneBase::SceneBase(Ref<Server> server, Uri baseUri, 00079 Ref<AbstractFileServer> fileServer): 00080 ExecutionContext(server, baseUri, fileServer) 00081 { 00082 } 00083 00084 Scene::Scene(Ref<Server> server, Uri baseUri, 00085 Ref<AbstractFileServer> fileServer): 00086 SceneBase(server, baseUri, fileServer) 00087 { 00088 } 00089 00090 /* 00091 string Scene::dump(int level) const 00092 { 00093 string s = "#X3D V3.0 utf8\nPROFILE Immersive\n"; 00094 for(Group::const_iterator i = rootGroup->begin(); i != rootGroup->end(); ++i) 00095 if(*i) s += "\n" + (*i)->dump(level); 00096 return s; 00097 } 00098 */ 00099 } 00100 }