conjugate() | Archon::Math::Quaternion | [inline] |
getRotation(Rotation3 &r) const | Archon::Math::Quaternion | [inline] |
inverse() | Archon::Math::Quaternion | [inline] |
length() const | Archon::Math::Quaternion | [inline] |
negate() | Archon::Math::Quaternion | [inline] |
normalize() | Archon::Math::Quaternion | [inline] |
one() | Archon::Math::Quaternion | [inline, static] |
operator *(const Quaternion &q) const | Archon::Math::Quaternion | [inline] |
operator *(double f) const | Archon::Math::Quaternion | [inline] |
operator *=(const Quaternion &q) | Archon::Math::Quaternion | [inline] |
operator *=(double f) | Archon::Math::Quaternion | [inline] |
operator!=(const Quaternion &q) const | Archon::Math::Quaternion | [inline] |
operator+(const Quaternion &q) const | Archon::Math::Quaternion | [inline] |
operator+=(const Quaternion &q) | Archon::Math::Quaternion | [inline] |
operator-(const Quaternion &q) const | Archon::Math::Quaternion | [inline] |
operator-() const | Archon::Math::Quaternion | [inline] |
operator-=(const Quaternion &q) | Archon::Math::Quaternion | [inline] |
operator/(double f) const | Archon::Math::Quaternion | [inline] |
operator/=(const Quaternion &q) | Archon::Math::Quaternion | [inline] |
operator/=(double f) | Archon::Math::Quaternion | [inline] |
operator==(const Quaternion &q) const | Archon::Math::Quaternion | [inline] |
Quaternion() | Archon::Math::Quaternion | [inline] |
Quaternion(double w, const Vector3 &v) | Archon::Math::Quaternion | [inline] |
set(const Vector3 &v, double w) | Archon::Math::Quaternion | [inline] |
setRotation(const Rotation3 &r) | Archon::Math::Quaternion | [inline] |
setRotation(const Vector3 &axis, double cosineOfAngle) | Archon::Math::Quaternion | [inline] |
squareSum() const | Archon::Math::Quaternion | [inline] |
v | Archon::Math::Quaternion | |
w | Archon::Math::Quaternion | |
zero() | Archon::Math::Quaternion | [inline, static] |