Archon::X3D::XML Namespace Reference

Holds the parser that understands the XML encoding of X3D scene files. More...


Classes

struct  Parser
struct  CDATANode

Functions

void parse (Ref< ExecutionContext >, Ref< GroupingNode >, Ref< Stream::Reader >, bool progressive=false, Logger *=0, string sourceName="", ProgressTracker *=0)
 Parse a sequence of X3D ChildNodes in XML syntax and add them to the specified GroupingNode.


Detailed Description

Holds the parser that understands the XML encoding of X3D scene files.

Function Documentation

void Archon::X3D::XML::parse Ref< ExecutionContext >  ,
Ref< GroupingNode >  ,
Ref< Stream::Reader >  ,
bool  progressive = false,
Logger *  = 0,
string  sourceName = "",
ProgressTracker *  = 0
 

Parse a sequence of X3D ChildNodes in XML syntax and add them to the specified GroupingNode.

The nodes are instantiated in the specified context.

Parameters:
progressive If true then child nodes are added to parent nodes as sonn as possible, allowing a progressive load while viewing.

Definition at line 1420 of file parse_xml.C.

References n, and Archon::X3D::ProgressTracker::progress().

Referenced by Archon::X3D::SAI::Session::createGroupFromStream(), Archon::X3D::Server::get(), and Archon::X3D::SAI::Session::loadApplicationScene().


Generated on Sun Jul 30 23:03:55 2006 for Archon by  doxygen 1.4.4